Currently I'm using a global variable which the system randomly changes every few seconds, and the enemy units move in a specific direction based on this variable.
This all works fine, but I can't seem to get the proper animation to play based on the direction my enemy is traveling.
Currently he'll still face right and move up, and then his animations will stop changing completely. After looking at countless tutorials and other help topics on the forums I've just about exhausted all ideas I have.
Does anyone know of any good tutorials, lessons or have a capx with a enemy unit and properly changing animations? I'm having a huge issue here.
Thanks guys!