Too many bombs & they follow turret angle

0 favourites
  • 7 posts
From the Asset Store
Bomb Box
$49 USD
Game inspired by the classic bomberman game, with a 3D footprint!
  • My tank shoots multiple bombs and when they travel across screen I can control thier movent by moving the angle of the turret.

    How can I get the tank to shoot only 1 bomb until the other is destroyed and not have the bombs change trajectory when I change the angle of the turret?

    I am making a top down game.

    Thanks for any help.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • jeffige

    Hi, I'm not sure if this is what you want:

    http://dl.dropbox.com/u/33370253/TankNBomb.capx

    (Made with r110.2)

    The below condition (highlighted) is what makes the tank shoot a "bomb" only after the other is destroyed.

    <img src="http://img855.imageshack.us/img855/3170/25072164.png" border="0">

    You can disable that condition if you just want a delay between the "bombs".

    Hope that helps..

  • Thanks for the help aruche,

    but i can't open the file. It says i need the "sprite font" plugin by miha petelin, and i can't find it.

    any help?

  • Come on ! Just do as it is shown in the photo !

  • Yeah, sorry Mr. Whiteclaws, sir. Not everyone is as seasoned as you with construct 2, sir.

    I am sorry for not being as smart as you.

  • Sorry Whiteclaws,

    got a little irked. It sux when you're trying different events & actions to no avail.

    As for the image, I have the 3 events, but for the action i don't know what they are. I tried different actions. It was actually shooting every 0.3 seconds. Man that was just wrong.

    Right now it shoots 2 bombs at a time. I can't shoot again until those are destroyed but it does shoot 2 at a time.

    again, sorry for shooting off my mouth. (no pun intended)

  • Thanks aruche. Finally figured it out.

    The events were easy enough, but the actons took a while.

    Thanks again, >aruche<

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)