Hi guys;
I have some sprites (enemies) randomly moving with bullet behavior and it's all ok with the move, but i don't have the top of the animation follow the direction of the movement when it hits other solids. Is there any way to block this and maintain the animation at the same position ever?
Made some prints to demonstrate:
https://ibb.co/jxN37w
https://ibb.co/gz8bSw
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On the bullet behaviour set 'Set Angle' to No then the angle of the enemy won't change with the bullet direction.
worked fine.
Thanks