Well, I have my Player and my Enemy moving towards each other. And that's about it.
The tutorial developer's .capx file includes having an instance variable on the Enemy for the STATE of "walking" but I wasn't able to even change it in the events tab. Not sure what the issue with it it.
I'm not sure how to go about figuring out when the Enemy should even detect the player (collision with object OR comparing X,Y variables). I tried the X,Y and it's just awful mixed results (not getting the Enemy to return to walking, not sure of distance). Anyone has any clues as to what to use, I could use some help.
Well, I have my Player and my Enemy moving towards each other. And that's about it.
The tutorial developer's .capx file includes having an instance variable on the Enemy for the STATE of "walking" but I wasn't able to even change it in the events tab. Not sure what the issue with it it.
I'm not sure how to go about figuring out when the Enemy should even detect the player (collision with object OR comparing X,Y variables). I tried the X,Y and it's just awful mixed results (not getting the Enemy to return to walking, not sure of distance). Anyone has any clues as to what to use, I could use some help.
https://www.dropbox.com/s/x2peztm94xwfl ... .capx?dl=0