Hello, this is my problem. I hope someone can help me . I add an image for better explaining.
In my game there are too many blocks (platforms) with the collisions enabled (is the floor). I want that my player throw a ball (it is done. If you know another better way for doing, please tell me :S). The ball has the physics behavior:
Now, what I want is that when the ball collides with any platform (1, 2 or 3 in the image) the ball turns inmovable and not fall. There are too much platforms and I don´t wanto to use: When the ball is on collision with 1, set inmovable / When the ball is on collision with 2, set inmovable,... I want something like: When the ball is on collision with "something" set imovable.
It is that possible? haha
thanks so much!