I got random crashes when playtesting my game,
The game develops on a huge map (3780x2600 px)
My PC is a iCore 860 2,8 gb, 4 gb ddr3, nvidia gtx 650 1gb ddr3 ... win7 64
The game crashes quite often (once every 10-15min.. enough to piss any player off) both on crome and after compiling it for windows, do you think i should rework the map size to avoid it?