Hi guys, OK, so I've started work on trying to make an iPad game, I've read the manual and I understand that mobile browsers have some pretty major limitations in regards to audio, whenever you start a new layout "audio starts off muted and the first touch unmutes audio playback". So , is there a way I can get around this?
The manual gives the example of "start playback then encourage the user to touch the screen with a 'Play' icon or something similar", I mean sure that's a fine solution if you're just making a game with one layout, but in the game I'm designing you're constantly moving to new layouts, so I can't expect the player to have to press 'play' every time they enter a new room.
I'm just wondering if there's a way to event around this problem, or is there any other solutions I'm not thinking of?
Any help would be very much appreciated, cheers