I've got an autorunner game and i'm using particles to create rain. When testing my game on mobile, it runs OK but there is some stuttering going on. I then tested my game after removing the particles and it seemed to improve performance somewhat.
I've read the article on here regarding particles and it's not really recommended to use particles on mobile phones due to frame rate being limited as it is.
So i was wondering if there is another way round to creating a weather effect without affecting the frame rate as much? I'd appriciate any help on this.
I've provided a capx with the particle effect i'm using in my game if that helps.
Thanks