I think the only way is to get premium account in cocoonjs, as it automatically helps you add ads server into your game during compilation. I've requested for premium account, hopefully they will give me.
Yes you need premium I will test it out. I just got approved.
PhoenixNightly me too! I also got upgraded to premium, so now I have to register AdMob and put it in MoPub, first time doing all these things, need to read carefully.
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hey i was wondering are you doing all the MoPub stuffs? Because I seems to have problem with the Banner Ad, which my game doesn't show up any banner ad, but fullscreen ad it can show up, once or twice only.
I added ChartBoost. Not Admob...yet. The only thing I see when I run my app in CocoonJS Launcher is that I messed up on the ad refresh. But it shows a Banner ad.
If I add another network, let say I add ChartBoost, do I need to go to ChartBoost website to register?