Hi,
I want to make like this
So when a circle shape item false, it will roll and fell down on end,
I can do a workaround. But is there any direct kind of possibilities please?
Thank you,
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Is this indeed tough to achieve it? Can any one please reply?
You can either use one sprite and make it's collision polygon detailed enough to match the shape... Or you could use a bunch of sprites positioned and rotated to cover the shape.
Thanks R0J0hound .
Is it ok to copy paste the sprite and position the curve? Is that optimized way ?
That should be fine.