Hi,
I want to make like this
So when a circle shape item false, it will roll and fell down on end,
I can do a workaround. But is there any direct kind of possibilities please?
Thank you,
Is this indeed tough to achieve it? Can any one please reply?
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You can either use one sprite and make it's collision polygon detailed enough to match the shape... Or you could use a bunch of sprites positioned and rotated to cover the shape.
Thanks R0J0hound .
Is it ok to copy paste the sprite and position the curve? Is that optimized way ?
That should be fine.