Wich one is the latest version of Construct 2 running on Windows XP?

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  • I have a very old netbook with Windows XP and rather than keep it on a box, I would like to make some use of it, like when sometimes I have dead time because my current laptop is busy for a few hours doing something else.

    I have on it installed on my old netbook C2 with the version 168, which one is the latest I can use with Windows XP? I remember time ago there was an announcement that it XP was not supported anymore from a certain version, but I can't find it and its not written in the download page:

    https://www.construct.net/en/construct-2/download

    Thank you! :-)

  • Windows XP is as obsolete as Construct 2, come over to the light side my friend.

  • Windows XP is as obsolete as Construct 2, come over to the light side my friend.

    Which one is the light side? C3 on Windows 11? I have already and using C3, thought I will move to Linux before start to use Windows 11.

    My point is that while my usual laptop that has both C2 and C3 is busy doing something, I can still use the old netbook. It might also be handy to teach basic Construct concepts to beginners in case I don't have enough computer if I will held in person classes.

    So, the question still is valid and no need to throw away things that still works.

    The fact that Windows XP is as obsolete as C2 is good, because I can't run C3 on my old netbook :-D

    Beside that, I am still using C2 for most of my personal projects, I use C3 only when it's a customer requirement or I have to create an app. Aside for that, C2 still works fine for all my needs!

  • Does the last release 280 not work?

  • Does the last release 280 not work?

    Honestly I haven't tried to run it, since I remember Ashley at one of the releases said that XP wasn't any more supported. Perhaps am I confusing some features instead of the whole program?

  • > Does the last release 280 not work?

    Honestly I haven't tried to run it, since I remember Ashley at one of the releases said that XP wasn't any more supported. Perhaps am I confusing some features instead of the whole program?

    I was running c2 on Toshiba satellite with duo core, 1bg of ram and nvidai gtx with 512mb ( was playing half life 2 orange box at max settings ), and c2 previews were running like dog poop. Even on my desktop with i5 2500, 16gb of ram and gtx 560ti Iw as getting around 40fps. Demos made in Construct Classic on the other hand where running flawlessly on that Toshiba ( not counting numerous CC bugs ).

    I lost that old laptop somewhere at my sisters place. Just vanished :< It had great lcd screen, nice kb and would be perfect for pixeart and writing.

  • I think you can use version 239r on xp, as I recently saw someone using that version on xp in a youtube video.

  • Sorry for the late reply, I am busy with house renovation and my old netbook was in another location. I just access to it a couple of days ago and this is the result:

    - I could successfully install C2 release 275. Above stable versions cannot be installed.

    - Latest NW.js I could install is the version v0.44.0 (Chromium 80) of 5th February 2020.

    - Installing NW.js 0.44 (and few earlier versions), fails to install latest DirectX. I think the url it tries to grab does not exist anymore.

    - The preview works on Firefox, but due to my little netbook computation power and perhaps weight of the browser (I believe), even the platformer template runs at 2 to 7 FPS.

    - NWjs preview does not work instead. I can export the project in NWjs, but once launched the 32 bit version I get the same error of the preview.

    I have installed DirectX End-User Runtime and Firefox ESR, the latter is the last update available for Firefox 32 bit version 52.9.0, but that does not solve the problem of the NWjs preview and neither improves browser performance (tested on the same platformer template).

    The error message I get with NWjs is in Italian, but on the Internet I found other people have the same issue with other software, that translates as: "The procedure entry point could not be located in the dynamic link library kernel32.dll".

    For what I can understand, that's the limit of XP architecture and basically NWjs in those latest versions doesn't work on XP.

    Possible solutions could be to try to go back to earlier NWjs version and maybe install Chrome or other browser that might be a bit lighter weight.

    Just to add more info, C2 'About' section mentions that is rendering with OpenGL 1.1.0, GDI Generic (no shaders) and recommends driver updates...

    Overall, it's not great, but I can still use the netbook as emergency backup for little projects, especially for turn based game mechanics an such that does not need fast interactions.

    Now, about the good part. Since the remote preview works, if there is an Internet connection available that can be shared, you can still use your mobile, tablet or other device to test your game. That is still something positive and useful as temporary backup and it's easier to work with keyboard and mouse instead of using C3 on mobile, that I could never even use to write a single line of code...

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  • but you can't run construct 3 on the netbook? and if you can't, are you sure that with construct 2 you can do the "same" as with construct 3 despite its limitations?, in my personal experience something similar happened to me with a laptop that I had, I also wanted to use construct 2 on it but it gave me an error so I decided to install clickteam fusion which for some reason works very well even with many objects in its preview (I was using the latest version obviously the free one just to test since I don't like that engine)

  • but you can't run construct 3 on the netbook? and if you can't, are you sure that with construct 2 you can do the "same" as with construct 3 despite its limitations?, in my personal experience something similar happened to me with a laptop that I had, I also wanted to use construct 2 on it but it gave me an error so I decided to install clickteam fusion which for some reason works very well even with many objects in its preview (I was using the latest version obviously the free one just to test since I don't like that engine)

    That netbook is something I had since 2009, I doubt it can't do much with Construct 3. Also, I prefer to don't connect on the Internet with that one. I can use the remote preview just to load things on the other devices, but if I can connect to a LAN, I will probably do that without using Internet at all.

    About what I can do with C2, normally I use C2 even if I have C3, then move to C3 only if I have to do things that I can't really do with C2, like exporting for mobile. Most of my tests and prototypes are done in C2, it's a safety measure. If the Internet connection is down for long time, Scirra server can't be reach or worst case the company closes down, with C2 I am still able to access and edit my projects, while with C3 everything will be lost forever, unless a standalone version is released by Scirra in the unfortunate event that they run out of business.

  • > but you can't run construct 3 on the netbook? and if you can't, are you sure that with construct 2 you can do the "same" as with construct 3 despite its limitations?, in my personal experience something similar happened to me with a laptop that I had, I also wanted to use construct 2 on it but it gave me an error so I decided to install clickteam fusion which for some reason works very well even with many objects in its preview (I was using the latest version obviously the free one just to test since I don't like that engine)

    That netbook is something I had since 2009, I doubt it can't do much with Construct 3. Also, I prefer to don't connect on the Internet with that one. I can use the remote preview just to load things on the other devices, but if I can connect to a LAN, I will probably do that without using Internet at all.

    About what I can do with C2, normally I use C2 even if I have C3, then move to C3 only if I have to do things that I can't really do with C2, like exporting for mobile. Most of my tests and prototypes are done in C2, it's a safety measure. If the Internet connection is down for long time, Scirra server can't be reach or worst case the company closes down, with C2 I am still able to access and edit my projects, while with C3 everything will be lost forever, unless a standalone version is released by Scirra in the unfortunate event that they run out of business.

    Well, that's fine, and don't use plugins in C2 or any other third-party plugin? And in terms of the interface, which of the two do you like best? (I'm referring to C3 or C2)

  • Well, that's fine, and don't use plugins in C2 or any other third-party plugin? And in terms of the interface, which of the two do you like best? (I'm referring to C3 or C2)

    Unless a client asks me to use a third part plugin (that I usually strongly suggest to avoid), I don't use anything that is not vanilla C2.

    I do have a couple of additional plugin in C2, but so far I try to don't use them to avoid compatibility issues.

    About the interface, I prefer the old one, though C3 has now lots of great improvements, like suggestions when typing, options to zoom in and out tilemap window, enable/disable collision for single tile of the tilemap, etc.

    On the other hand, some things in C3 are missing, like for example the possibility to call the functions using a string instead of selecting all the functions available. That slows down sometimes process that could be automated, like make a loop and call the functions in the loop like "Function " & loopindex could do.

    Of course C3 is still growing, so as the time past the balance will go towards C3 more and more in the future, however, despite my great support for Scirra's team, I'm really against subscription policies, so I prefer to own things rather than renting. That's why my projects are mostly done in C2.

    Our world is already going quite bad following the "You will own nothing and will be happy." idea imposed by the WEF, so I try to keep myself alive as best as I can at 360 degrees, trying to avoid mid and long term problems. That's why I am also transitioning to Linux.

  • > Well, that's fine, and don't use plugins in C2 or any other third-party plugin? And in terms of the interface, which of the two do you like best? (I'm referring to C3 or C2)

    Unless a client asks me to use a third part plugin (that I usually strongly suggest to avoid), I don't use anything that is not vanilla C2.

    I do have a couple of additional plugin in C2, but so far I try to don't use them to avoid compatibility issues.

    About the interface, I prefer the old one, though C3 has now lots of great improvements, like suggestions when typing, options to zoom in and out tilemap window, enable/disable collision for single tile of the tilemap, etc.

    On the other hand, some things in C3 are missing, like for example the possibility to call the functions using a string instead of selecting all the functions available. That slows down sometimes process that could be automated, like make a loop and call the functions in the loop like "Function " & loopindex could do.

    Of course C3 is still growing, so as the time past the balance will go towards C3 more and more in the future, however, despite my great support for Scirra's team, I'm really against subscription policies, so I prefer to own things rather than renting. That's why my projects are mostly done in C2.

    Our world is already going quite bad following the "You will own nothing and will be happy." idea imposed by the WEF, so I try to keep myself alive as best as I can at 360 degrees, trying to avoid mid and long term problems. That's why I am also transitioning to Linux.

    I totally agree with what you say about subscriptions, I also continue using C2 although I also tend to use C3 to try out new things that come out. In my case, I tend to use third-party plugins from time to time such as Canvas or Rex_waitevent and Litetween, I normally use Rex's since they don't give me as many bugs compared to the others I have, and apart from that, I get anxious for some reason thinking that if one day Scirra and its servers close and we're left without C3.

  • I totally agree with what you say about subscriptions, I also continue using C2 although I also tend to use C3 to try out new things that come out. In my case, I tend to use third-party plugins from time to time such as Canvas or Rex_waitevent and Litetween, I normally use Rex's since they don't give me as many bugs compared to the others I have, and apart from that, I get anxious for some reason thinking that if one day Scirra and its servers close and we're left without C3.

    Yeah. With plugins the only good alternative would be to make them by yourself, especially if you can make them for both C2 and C3, so you are able to manually port your games to C3, recoding the plugin part.

    About subscription, the future can be better or way worse. If people don't wake up quickly, private property will be gone soon. I understand that companies as Scirra must survive, but I will be happy to support the company every year, but be sure that for any reason if I stop to pay, whatever I paid so far I can still use. So for C3, no more new stuff, but still able to use indefinitely the features I got with my last payment. That's also the reason why I try to don't buy anything on Steam, but buy only games from itch.io or GOG.

  • > I totally agree with what you say about subscriptions, I also continue using C2 although I also tend to use C3 to try out new things that come out. In my case, I tend to use third-party plugins from time to time such as Canvas or Rex_waitevent and Litetween, I normally use Rex's since they don't give me as many bugs compared to the others I have, and apart from that, I get anxious for some reason thinking that if one day Scirra and its servers close and we're left without C3.

    Yeah. With plugins the only good alternative would be to make them by yourself, especially if you can make them for both C2 and C3, so you are able to manually port your games to C3, recoding the plugin part.

    About subscription, the future can be better or way worse. If people don't wake up quickly, private property will be gone soon. I understand that companies as Scirra must survive, but I will be happy to support the company every year, but be sure that for any reason if I stop to pay, whatever I paid so far I can still use. So for C3, no more new stuff, but still able to use indefinitely the features I got with my last payment. That's also the reason why I try to don't buy anything on Steam, but buy only games from itch.io or GOG.

    ok thanks for the suggestion but for some reason I'm using construct as a game engine and it's that I don't know how to program although lately I've been interested in learning gdscript but thanks for the idea anyway, and one last question, what if I bought a construct 3 license on February 29th would I have to pay for it on February 28th? (I'm just asking out of curiosity, not that it makes you do it), it makes me very angry to see how lately what is "yours" is no longer yours so to speak, since you're only buying a license to use that product at any time the company can take away that license from you, and hopefully the problem you have with your netbook is solved bro and that you get the most out of it. 👌

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