Hey guys, I hope this was the right place to ask, but I'm having a not intended result with an event.
With one of the animations frames of an animation I trigger a screenShake, and same screenShake is applied once the character lands.
It works great, only problem is that is not working in the whole scene.
I'm using for testing two objects with Solid applied. But shake works only on the solid in which the character is at the Start of the layout.
Any ideas?
Thanks in advance!