I have a problem with WebGL effects on Android. While on PC, all the effects are working fine, but when I preview on local network through Google Chrome for Android, some of the effects don't work, exactly effects "Noise" and "Glow Vertical/Horizontal". Effect "ScanLines" works fine, though.
I also exported my project through cocoon.io with the same result. What's wrong? Situation is the same on three android devices which I tested.
Someone wrote that it may be a problem in mobile GPU: scirra.com/forum/webgl-performance-issues-on-android_t122896
Is there a way to fix it?