Ashley - Eh, kinda. I mean, for the layer, yes. But what I was trying to do was get info about the layer based on the object that is on that layer. (Sorry if that's just making the matter more confusing.)
Ultimately, I'm working on creating a "smooth zoom" feature as the object moves up and down floors/layers (in a top-down view). Hard to explain now, but I wanted the scale of the object (assuming it was 1) to be the target scale value as the other layers scaled in or out. But I'm coming to a better understanding of scale and layers, etc, so all this is probably amounting to nonsense as I try to explain it. LOL
I'll be posting a help request, though, because I've got the very thing I was aiming for to work in a test capx, but not in my game, even though I copied it 99% identical (the conditions had to change slightly).
Thanks for your input!