Usually the naming is used to give a logical indicator. since the objects have a name and a visual image of the object, I am not sure how much use the description would be unless proper naming isn't being used.
If the person making the game forgets what the objects are for, it's good practice to write/note your overall design and ideas somewhere as well like a design document or story boards, etc. They may be more useful than trying to store all the contextual info in the objects properties.