just looking for some feedback on some strange lag I've suddenly encountered. I've been working on a game for the past few weeks and suddenly tonight, I got a javascript error at runtime (unfortunately I couldnt screencap it before it crashed mobile safari) and now after that my game has been running terribly slow.
there are a few physics objects, but these were all there when the app was running well. I resized my project and I brought in some more sprites, but they are almost ALL tiles.
I've only tested on mobile safari, but it was running great early and now... kaput.
here's the capX
and
here's a live demo
I've been trying to use the new debugger, but I really don't know wha tI should be looking for. any help is appreciated.
thanks!