I'm sure this has been asked before, but I have 2 obvious questions:
1. When you look at every game, there is an options to change the resolution. What exactly is this doing to the images? Is it shrinking the actual rendered image size, or just changing the size of the sprites?
2. Is it possible to implement something like this into construct 2? I feel if someone is playing a C2 game on a 11" screen, and the game was made at 1080p, it's rendering everything so much harder due to the fact that everything is being rendered at the same size.
I would imagine you could do it by changing the canvas size, but that would obviously change the gameplay experience for every player (which should not be the case)