Sure, but you'll need to figure out the ratio of movement speed to animation speed.
Say, if normal movement speed is 50px/sec and normal animation speed is 10 frames/sec, then you can do this:
Sprite Set Animation Speed to (MovementSpeed/5)
When movement speed increases to 100px/sec, animation speed will also increase to 20 frames/sec.
Or if you want a much bigger increase in animation speed, you can modify the formula to something like this:
Sprite Set Animation Speed to (10+(MovementSpeed-50)/2)