Having the choice is always the best I think, whatever is the subject.
The more C2 has options, the more people can use it the way we want, depending on our targets and choices.
It's there, you use it or not, but it's up to you.
If it's non possible to do in Construct, ok, otherwise, for people developping on mobiles like me, it would be very useful.
Also I think most casual players are far less sensitive to framerate issues than we are - I remember a few years ago crappy software-rendered Flash games staggering along with a horrible framerate still going viral all over the web... and once I saw someone on a plane playing a Bejeweled clone at 4 FPS... completely rubbish, but they didn't seem to care!
Exactly, and that's why too they will not see that they are on 30 and not a 60 ;).
You speak later on this thread about newer devices, but the fact is that as indies, i think we have to focus more on older devices than newer, to increase our target audience, and not to offer a bad gameplay experience to people with weaker devices. If the experience is good on older ones, it will be by consequence on newer, even if we don't unlock the full potential of the new ones.
Whatever, if you try to implement it, it would be nice!
(ps : i'm just concerning on mobile, so i just say this in that area)