How is r60 working out for you?

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  • Hi all,

    We're off on holiday soon - we'll try to check back from time to time but there won't be any releases during that time.

    We had some nasty issues with saving projects in r58 and r59 which I hope are all fixed now in r60. I've been holding off enabling the auto-updater in case there are more issues.

    Has anyone had any trouble with saving projects? If so, please do let me know right away. Otherwise, just before we go off, I'll hit the auto-updater so we can get everyone up to r60.

    Thanks!

  • everything working fine here (for now) ^^

  • I would say it definitely 'feels' more stable, and the feature set is becoming much more useful. In the parlance of CC, I would say it's close to a 'stable' release :)

  • Im still getting a lot errors/ random crashes or closures.

    The fault could be my system, all the demo's run ok, but my projects seem to randomly crash.

    I have performed a clean install, with new graphic drivers but the errors still happen.

    files

    Zeno98 tested the above and had no problems.

    What course of action would you suggest?

    <img src="smileys/smiley9.gif" border="0" align="middle"> <img src="smileys/smiley5.gif" border="0" align="middle">

  • chrisbrobs, does a new project crash or just that one you linked to? Do they crash in the editor or the browser?

    It could still be bad drivers - latest doesn't necessarily mean stable. I've been amazed how bad some drivers are.

  • chrisbrobs, does a new project crash or just that one you linked to? Do they crash in the editor or the browser?

    It could still be bad drivers - latest doesn't necessarily mean stable. I've been amazed how bad some drivers are.

    Just created a new project with sprites using physics behaviour and it ran ok.

    The project with the errors, crashes as soon as i add or change something?

    <img src="smileys/smiley5.gif" border="0" align="middle" />

  • It working fine for me. Also I tried physics behaviour. <img src="smileys/smiley20.gif" border="0" align="middle" /> ( Personally I don't use the new driver of my ATI card because it bug with all application on my PC. )

  • chrisbrobs it sounds like an ongoing issue with your computer - I don't think I'll hold back r60 just because of that. I'll look in to it more when I get back, but I was mostly worried about issues with saving projects. Crashes are much less severe - you might lose work up to the last time you hit save (hopefully not more than 15 minutes work!). However, save issues can prevent your project opening, and unless someone helps recover it, for most people that's everything (days/weeks of work). So I'm happy to put r60 on autoupdate so long as you haven't had any project saving issues.

  • One more thing i need to add-

    when i try to open a Autoplay menu file (.am7)

    Construct2 executes with the following message:

    <img src="http://dl.dropbox.com/u/22173473/autoplay.png" border="0" />

    <img src="smileys/smiley5.gif" border="0" align="middle" />

    P.S   Hope you have a good break <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Why are you trying to open a .am7 file in Construct 2? :S I've never heard of it, it's definitely not supported! That's the correct error message for opening the wrong kind of file (note "is this a Construct 2 project file?").

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  • All running smooth here, haven't come across any issues.

  • Why are you trying to open a .am7 file in Construct 2? :S I've never heard of it, it's definitely not supported! That's the correct error message for opening the wrong kind of file (note "is this a Construct 2 project file?").

    I wasn't trying to open the .am7 file with C2....why would i do that?

    This is just an example of an error i am getting.

    Maybe i have problems with my Registry settings?

  • I've seen a few reports of "object has no animations" bugs. I'm not going to be able to do anything about that until we're back from our break. So I'm not going to set off the auto-updater now. Hopefully I'll be able to fix it for the next release then have a new build out and auto-update to that. Sorry for the trouble!

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