Question about families and creating objects

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  • Hi,

    I have a question about creating objects and then triggernig On Created. Basically, if have different enemies, all in one family, if let's say I create enemy10 will then On Family Enemies created will work for that particular object? And what if I create number of different enemies at the same time? Thx

  • Hi,

    I have a question about creating objects and then triggernig On Created. Basically, if have different enemies, all in one family, if let's say I create enemy10 will then On Family Enemies created will work for that particular object? And what if I create number of different enemies at the same time? Thx

    All objects that are part of the family will trigger both there object and family On created event. Since "On created" is a trigger it will trigger for each object so this shouldn't be a problem if you spawn more at the same time, as they will be handled individually.

    The priority of triggering the "On created" is object first then family. So family settings will overwrite the object settings.

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  • > Hi,

    >

    > I have a question about creating objects and then triggernig On Created. Basically, if have different enemies, all in one family, if let's say I create enemy10 will then On Family Enemies created will work for that particular object? And what if I create number of different enemies at the same time? Thx

    >

    All objects that are part of the family will trigger both there object and family On created event. Since "On created" is a trigger it will trigger for each object so this shouldn't be a problem if you spawn more at the same time, as they will be handled individually.

    The priority of triggering the "On created" is object first then family. So family settings will overwrite the object settings.

    Thx!

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