The code of the behaviors I can use it in my games and it is distributed with them, what happens if I decide that my game is open source ?.
Will the code for the behaviors included in my game also be open source ?.
That behavior code is visible, just open the * .js * file in the text editor and you can see the behavior code.
So if I adapt that code to C # language (for example, to be able to use the same code in Unity), I am not distributing any official code, I am just adapting the code to another language.
I think that is not violating any rights established in the license, this is the reason for my question.
I think it's the same as if I parody a scene from a movie.
I know what hacking is and I never used Pirate Construct and I also don't intend to distribute it cracked, I have never said that.
My question is simple: at any point in the license is it forbidden to adapt the code of the behaviors to another language?
I have read the license and I think that is not prohibited, that's why I ask my question!.