I have yet to successfully make a game where one of multiple instances of the same type can be destroyed.
example:
player shoots one of the seven attacking drones. Drone has 5HP.
When player has hit the same drone 5 times, all drones are destroyed.
quite a few times I have started making a game where this is needed and every time I end up scrapping the project because I can�t figure it out.
Have been searching the forum but can�t find a explanation or tutorial detailed enough.
Some of the projects I ended up making with other game making software where this handled automatic. But overall I prefer C2 and that�s the reason this post.
Thanks