I was wondering does pin behavior still use the same amount of resources even when the object it's pinned to is not moving? In other words, if I have object A pinned to object B, and I stop moving object B for a while, should I also unpin object A temporarily or does it matter at all performance-wise (I have lots of different pinned objects in my project)?
I want to improve the framerate on my game so I'm trying to optimize whatever I can, so any input on this is greatly appreciated!