> Its clearly said there that when going through wrappers than different wrapper has different performance and issues with platforms like Android and iOS, its not about construct 2 but its about "HOW construct 2 will deliver native mobile games".
>
> Have you or anyone here developed something that is in app store or android market with construct 2 ?
>
> I will love to see and give them a try.
>
> PS: Be optimistic this is not to fight with you all HTML 5 developers as i m a hardcore flash game developer, but rather i just wanted to see whats the reality as i just wanted to develop a simple pong but with more features in Construct2.
>
> Thanks.
>
https://play.google.com/store/apps/deve ... dios&hl=en
Try Ninja Legacy. The full game is massive, 48 stages, over 30 enemies, 10 unique bosses with cool moves. A full blown talent tree (several trees).
My current project, scifi sandbox RPG/RTS:
Running fine on even older mobiles.
Was either "Ninja Girl: Throwing RPG" or "Star Nomad Elite" made with C2? I couldn't find Ninja Legacy.
I am also having slow C2 android native app games (wrapper: Intel XDK lastest version), even if they are small (.apk file is 21mb with just 7 sprites)
Are you still able to make fully functioning native apps for android and or IOS ?