The (relatively) new path-finding behaviour is great, but I had one small request:
Ashley : Would it be possible to add offset values for the positioning of the grid relative to the top and left of the layout?
In a game I'm working on my map is made up of a grid of fairly large square objects -- this means that I could set the cell size of the path-finding behaviour to the same size as those objects and get very accurate path-finding with good performance... except that thanks to the game's UI elements a grid set to the exact size of the objects doesn't match up with the position of said objects -- this could be fixed if I could specify that the grid should be offset from the top and left sides of the layout to compensate for the UI elements.
As a side-note the same thing would be useful for the "layout grid"'s "snap to grid" option.