Hi ,
When i Import my exported code in XDK , then it asks me to to provide source directory
"Use Cordova Plugins" and "Game Project"
If i select yes to the game project , then it gives me the list of different game engine e.g.
Basic Canvas Game
EaselJS
Pixi
Phaser
Cocos2dLite
Cocos2d
, i am not sure which one should i select. I just want to build my project for android with crosswalk but before reaching to that step this selection part is confusing.
1) Shall i select "Basic Canvas Game"? Which one is much better choice from performance point of view?
2) If i do not want to use cordova native plugins then do i still need to select cordova plugins option in order to run this on mobile? (though I have exported my srouce to cordova)
I was following https://www.scirra.com/tutorials/809/how-to-export-to-android-with-crosswalk tutorial but i think it has to be updated as according to new XDK IDE . ...
Kindly guide me...