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<font size="5">in November 2013</font></center>
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New releases
- Release 149 Beta - New tilemap editor and autosave support
- Release 150 Beta - Tilemap improvements
- Release 151 Beta - Tile collision polygons and support for rotating/flipping tiles
- Release 151.2[Beta - Bug fixes
- Release 152 Stable - Stable update: tilemaps, high-DPI, Windows 8.1 apps, new UI, autosave, IE11 & Tizen fixes
The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)
<font size="4">Be sure to keep updated to the most recent release of Construct 2</font>
If you think you have found a bug in Construct 2 you can report it in this forum BUT- Make sure it is not already a reported bug by searching through the "Bugs" forum
- Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
- Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
- Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
- Make sure to read How to report bugs before posting and providing all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)
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Third part plugins/behaviors
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Blog articles
SCIRRA
Ashley
- Tech blog: Tilemap tidbits - An article that explains how r149's new Tilemap plugin works under the hood, already proposing the fastest rendering and collision detection possible.
Tom
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REMINDER:
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As an added bonus, here are the links to the former "What you may have missed" topics.