Hi there,
This is my first post. First of all - love Construct 2!
I'm playing about with an idea for a platform game, but I didn't like the default scrolling behaviour - I want the player to see further infront of them when running. I tried the lerp scroll to example given here https://www.scirra.com/tutorials/626/making-a-smooth-following-camera but it sets the player close to the front edge of the screen when running forward - I want the opposite.
I created this project which pretty much does what I want (I'm pretty sure the calculations could be improved with lerp or something). I actually really like this behaviour - it's quite snappy but with a smooth effect and gives good visibility of the screen. Thought I'd share it (use arrow keys for controls):
https://dl.dropboxusercontent.com/u/9719255/games/BetterScrollTo/scroll/index.html
Here's the project download: https://dl.dropboxusercontent.com/u/9719255/games/BetterScrollTo/BetterScrollTo.capx
It needs some refinement but I really think this could be a good feature to add to the scroll to behaviour to avoid the requirement to do custom code like this - if scroll to had properties for xOffset, yOffset, cameraAdjustSpeed or something along those lines it could make the platform behaviour wil scroll to a bit more usable out of the box. Would appreciate your feedback - maybe this is already possible in a much simpler way!
Cheers,
Strak