Hello C2 ppl,
I have been using C2 for a while, at the moment I still prototyping my mobile game so I put every event in one sheet. It seems the framerate droped some after more than 100 events. I have followed the performance guideline carefully. But I wonder will it be a problem when too many events executed same time?
If that's true, should I consider split the event sheet in the future?. e.g.:
General Gameplay;
Level events;
Monster behaviors;
and only include them if needed.