The major problem I am running into is that you can't reset a global object. My player character is global and follows me into every layout including the main menu and I have multiple save files so loading into those will bring him along and cause all sorts of issues. I also can't destroy him because it crashes the game. I don't think global objects were thought through fully. Unless I am missing something I can't delete them, or reset their variables unless I do it all manually which is pretty nasty. They should have a 'reset global object' action like global variables do and I should be able to delete them without causing the game to crash.
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So you found a crash is what you're saying. Nothing you can do I think they don't look at Construct 2 now.