I've now run the game in both Chrome & FireFox numerous times.
I've compiled it several times as well with & without minify & with/without image compression.
I've swapped out the erred images in engine and compiled - several times.
The game still hangs on loading screen.
It will hang at any time in the process between 50% - 99% Maybe one in 10 times it doesn't hang.
It's always an image error.
The image that erred is almost always different.
A browser refresh loads the game every time.
In Chrome error reads as:
Error loading image 'http://gamecherry.com/mhsmbtest3845LQ6/images/wcfacade-sheet0.png':
Event {clipboardData: undefined, path: NodeList[1], cancelBubble: false, returnValue: true, srcElement: img…}
c2runtime.js:95
In FireFox it reads as:
Error: Image corrupt or truncated: http://gamecherry.com/mhsmbtest3845LQ6/ ... sheet0.png
Source File: http://gamecherry.com/mhsmbtest3845LQ6/ ... sheet0.png
Line: 0
The erred image is almost always different & that's why diff. images in the 2 examples.
I don't know why this is happening. Has anyone else experienced this?