heh? thats funny, if you jump up to the right at start, you come above the level, it totally reminds me of mario bross, maybe this is how they found it
add behavior : bad guy <img src="smileys/smiley4.gif" border="0" align="middle" /> sorry couldn't help myself
for life, you could have a "timer" var, on your main character, that count down when dead, to know if he's dead you could have a "death" boolean: thats says death:true
if boolean:death=true > every second substract from timer var
timer var = 0 : system restart layout
making variables = click on character en left panel