1. Cloud save to Google Play, iCloud, and Steam.
Similar to the auto-save dropbox integration or do you mean something else? Maybe you mean exporting directly to steam? That's unlikely to ever be implemented. I don't think it's even allowed.
A simpler way to create a grid scrolling game like Zelda or Pokemon. The current tilemaps don't provide that much in terms of walk permissions or front-back depth.
You might see some answers to those problems with the new scirra asset store. Those requests are pretty common and also pretty easy to do via third-party addons.
Actions over time. Instead of just set position to x,y, I'd like something like glide to x,y over z seconds. It would make designing the UI a lot easier. Even Scratch had stuff like that.
Check the "LERP" system action, it does almost exactly that. It takes three arguments, FROM, TO, FRACTION.
So to make a "glide to x/y" you can do x=lerp(currentX,destinationX,timeElapsed/totalTime) and same for Y.
Nodewebkit seems to work great as an exporter without any noticeable problems. Or am I wrong?
Yep. The exporter has a ~40Mb overhead, generates a ton of temp files, doesn't respect flags properly (like ignoreGpuBlacklist), frequently messes/breaks effects and doesn't work (or works but is unusable, or works but requires you to recompile) on linux or mac. It's pretty garbage, unless things have changed in the past few months.