EVENTS AND CONDITIONS

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14 amazing sound files of game events like Level Ups, Level Completes, object spawn, object taking etc.
  • SOMEONE CAN EXPLAIN ME WHAT IS THE DIFFERENCE BETWEEN EVENTS, SUB-EVENTS AND CONDITIONS?

    AND WHEN SHOULD I USE ONE OR OTHER?

    IS THERE ANY TOPIC OR VIDEO ABOUT IT?

    Sorry about

  • Please turn caps lock off.

    All of this is explained in the manual. What is it exactly you don't understand?

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  • A condition is like asking the computer if some scenario exists.

    for example: does 1 = 1? ; is a character moving?; is the character not moving?

    An event is telling the computer to monitor the program to see if a condition or set of conditions are true. If the condition is true an action or series of actions will occur.

    for example: is the character moving? and is the character's energy gauge full? if both are true do this action: set attack strength to 9001.

    If you want the computer to check is something else is true right after an event you can use a subevent.

    for example:

    is the character moving? and is the character's energy gauge full? if both are true do this action: set attack strength to 9001

    subevent: on spacebar pressed do this action: attack

    there are situations where you can use either multiple conditions or subevents to achieve the same effect.

  • Events consist of Conditions and Actions. When the Conditions of the Event are true, the Actions will be performed.

    Events become sub-events when they are nested within other Events. All sub-events are ran before moving to the next Event.

  • On start of layout, text set text to uppercase(someone can explain me what is the difference between)

  • Hi fellows

    Sorry for the caps lock.

    I simply copied and pasted from google translator.

    I did not even realize I had capslock turned on.

    And thank you for the support!

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