Hi all, using the Sine behavior is really handy for making objects opaque, move or rotate smoothly. Two features I think are missing are setting the reference line, and setting/resetting the moment in the cycle.
Right now, the reference line is in the middle - and this causes a problem. In my game menu, I show all my levels that will be available, but only one is available now. What I want to happen is when someone clicks on a level not available, I want to show them that it's under construction. I want to use the Sine behavior to move the level icon/image down that reveals a "under construction" image. But using the Sine behavior as is causes the image to also move up above its normal position. The Sine behavior has to complete the cycle before being able to move down again.
Can the Sine behavior be enhanced to include the ability to set the reference line (top/middle/bottom, or 1/0.5/0), and/or being able to set/reset the cycle (start/middle/end, or 0/0.5/1)? See embedded image:
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