Nofish
1 - Download ejecta, ejecta plugin by 0plus1 and fnr findandreplace.codeplex.com
2 - Plugin goes into exporters folder. Use it as you seen fit.
3 - Export your game WITHOUT minimizing to HTML5 default
4 - After that go to the export folder. Place fnr.exe here and the EjectaXporter_2d.bat found inside _exporters folder.
5 - Run the bat, wait for it to end.
6 - Copy the following files
Media Directory
Images directory
c2runtime.js
loadinglogo.png
7 - Extract the ejecta main file. Paste the copied files inside the App folder.
8 - In the XCODE project, change your build id. If you need to change the orientation DON?T change using the XCODE default, it will bug. Instead, go to Resources > Info.plist and set the Initial Interface Orientation to the one you need.
9 - Set all the other silly xcode stuff.
10 - Build! ;D
I?m still trying to make IAP work, does anyone know how to create a product inside sandbox?