>
> User will double tap (or tap) whenever he wants, he will not be going to delve into game inner structure
>
Can you share a capx or explain what functionality the tap and double tap will be performing?
On "tap" I planned to select object for some operation in future (move, copy, so on), on "double tap" I would just to destroy the objest It would be very easy to user for understanding;
here is screenshots (from my google drive), i tried to test both events, but only "tap" or course was running