Construct 2 native Code Export?

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  • Does Construct 2 Export (.exe and web apps) with Native code or Does it use wrappers?

  • It uses NW.JS for Windows, Mac, and Linux.

    Downloaded separately: https://www.scirra.com/nwjs

  • Everything exported from C2 that can be played (and not ending in ".html") is done via wrappers (APK, EXE, etc), with the one Quicksand mentions for desktop export.

  • ok thanks...since i asked for the Export method in Construct 2 i might as well ask these few questions

    1.which type of Renderer is Faster DirectX or OpenGL or WebGL and will it be implemented to construct 2?

    2.is it possible to make a Game with 60 Object (excluding backgrounds just the enemy , player and Projectiles) on Screen while still maintaining optimal Performance?

    3.Possible to make an Action Roguelike on Construct 2

  • ok thanks...since i asked for the Export method in Construct 2 i might as well ask these few questions

    1.which type of Renderer is Faster DirectX or OpenGL or WebGL and will it be implemented to construct 2?

    2.is it possible to make a Game with 60 Object (excluding backgrounds just the enemy , player and Projectiles) on Screen while still maintaining optimal Performance?

    3.Possible to make an Action Roguelike on Construct 2

    1: I don't know for sure, but my bet would be DirectX or OpenGL. Construct 2 uses WebGL, and the next thing will be implemented in the future is WebGL 2.

    2: It's possible to make a game using 6000 objects (or more) on PC if you optimize your code and overall game well enough. You can find information about this in the manual.

    3: Construct 2 is a general engine, so you can make any type of 2D game with it.

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  • 2: It's possible to make a game using 6000 objects (or more) on PC if you optimize your code and overall game well enough. You can find information about this in the manual.

    .

    Cool thanks

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