— thanks
Well I tried Spriter but I think animations aren't as fluid and natural as I'd like, so I prefer making classic sprite animation ^^
Also I wanted to use the color swap feature for a zelda-like and I think spriter is better for side-scrolling games :-p
If I figure out how to use it properly I could use it for all kinds of assets (characters, trees, FX, etc...)
I could easily create new sprites with another color every time, but the game would be much heavier, that's why I was wondering what the best choice is >_<' :
- a lighter game with color swap (I hope it doesn't lag because of it though)
- a heavier game with no color swap ^^