I'm not sure if I have pressed a key, a bad event or a bug, but one of my levels has a weird collision issue, whereas the collision has moved quite a distance in the +X direction. I loaded up an old save and it was fine and also tested a level in the problem save and that level was fine too.
As you can see the collision in the level is how it should be, but picture the collision moved about 500+X.
Anyone know of this happening before and is there a way to fix it, other than go back to a recent working save?