Hello, does anyone know if there is any way to access the coordinates where the points of collision box ?.
For example, suppose that my character has a bounding box with 4 points, then I could refer to these points as follows:
For the first point
sprite.boundingBoxX (1)
sprite.boundingBoxY (1)
For the second point
sprite.boundingBoxX (2)
sprite.boundingBoxY (2)
I mean these points
I need to know if any of these points are within an area on the map.