There is any tutorial about auto mirror for Construct 2?
What exactly do you want to know about auto mirror?
There's no tutorial, but it's very simple. If you enable auto mirror, if you set the object's angle to 180 degrees it mirrors the object's texture rather than showing it upside down.
hm, but for example, if im using platform behavior, how can i detect if the player is moving to the left or right? (keys? event? platform movingangle?)
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Make them face left (180 degrees) when the left arrow key is pressed, and right (0 degrees) when the right arrow key is pressed.
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