OMG...... oh WOW. geeeeeez.
So I did a quick test to see how difficult it would be to use. WOW.
1. It's brain dead easy to developer to setup the developer tools. I haven't tried the SDK for actual deployment yet.
2. The results are so far looking fantastic. EXTREMLY positive.
I entered the Ouya contest yesterday with a packaged phonegap app. it was near unplayable. the slowness caused collision issues and it was sorta chuggy. but it ran. I also ran it under cocoonjs and the performance was the pits. This is on an Acer A500 android tablet with a Tegra 2 chip
I ran the same game under mosync reloid development.
the game is a so much smoother. WAY smoother. It still had collision problems, but when I fix that in the game itself it won't even be noticed.
This is by far the best package system I have used for performance.
There is however one catch. It's all in portrait. so my landscape tests got crammed at the top. but this is the way to go. This is a win in regard to performance. I am looking forward to other peoples tests. my tablet thought the others were awful. it's liking this one :)