yea that makes sense, but man wouldn't it be nice to have all of the graphics grouped together? seems like it would save download time. My project has 189 individual png graphics.. makes for longer upload and download times.. but yea thanks for confirming that i wasn't missing out on something..
the other question is could an external program like texture packer produce sprite sheets and json or some other format to where C2 would know where to look to find a file..
this of course sounds like it could get messy quick without C2 directly involved in the integration..