Hi there
Here is another demo made with only Shaders;
Bouncer, sphere and curtain fx ... and sonic wanderer on air :
Live Demo;
http://gigatron3k.free.fr/html5/C2/FX/bouncer
Final example :
http://gigatron3k.free.fr/html5/C2/FX/btrans
Fx file : http://gigatron3k.free.fr/html5/C2/FX/bouncer.rar
Include bouncer fx + curtain fx ; curtain split texture and open the scene..
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I don't know if my fx are interesting ? <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
So quick layer reflect done with shaders ...
this one split layer and reflect with wobble fx;
http://gigatron3k.free.fr/html5/C2/FX/reflect
Reflect might be.
Wobble or bouncer would be harder to use for games.
Reflect might be. Wobble or bouncer would be harder to use for games.
newt
Ok... reflect without wobble fx, and curtain fx what do you think about ?
Curtain fx transition is split texture and open horizontally or vertically..
Reflect fx on layer ... strange /
http://gigatron3k.free.fr/html5/C2/FX/ark
http://gigatron3k.free.fr/html5/C2/FX/or2
Reflect fx on layer ... strange / http://gigatron3k.free.fr/html5/C2/FX/ark http://gigatron3k.free.fr/html5/C2/FX/or2
Both look quite good. Be interesting to test in a proper project.
Yeah, that would actually be pretty nice for a relaxation app.
Imagine a lake scene with birds flying by, etc.
Also anything that can be used as a transition would be welcome to someone.
Ok i will continue to finish over 80 new fx i have done or ported on my HD ...
Don't forget ; i am converting 3-5 fx every week.
for example Multi Transition FX .. quickly done recently Lazer Light FX included on this example.
you must refresh page to restart the scene.
http://gigatron3k.free.fr/html5/C2/FX/ctrans
Modified bouncer for 6 different transition
Yeah, that would actually be pretty nice for a relaxation app. Imagine a lake scene with birds flying by, etc. Also anything that can be used as a transition would be welcome to someone.
It's 95 % finished ..
Sorry for the example i have a server problem, you know we are in 1947 ..Like all the web is not working well, never !!
and we are charted 10000000000000000 Th place
on the universe !!!
OK, cool.
My next suggestion would be some pixel effects.
It's like the particles object, but done in an fx.
No masks, just per-pixel operations.
OK, cool. My next suggestion would be some pixel effects. It's like the particles object, but done in an fx. No masks, just per-pixel operations.
Do you have an example of this effect (picture or video) ?
http://squarefeet.github.io/ShaderParticleEngine/
Personally I would prefer just a vertex/pixel rather than using an image.
Would it be possible to create arrays of pixels in C2 sort of like an animation with frames?
squarefeet.github.io/ShaderParticleEngine Personally I would prefer just a vertex/pixel rather than using an image. Would it be possible to create arrays of pixels in C2 sort of like an animation with frames?
squarefeet.github.io/ShaderParticleEngine
All are possible with C2 but need fast PC , arrays of pixels ... Each pixel means million of sprite ....
This particle engine use Threejs and can be done with the plugin.. i must see..
Well I really wasn't asking for 3js integration.
More like the particles object as a shader.
I know an animated particle emitter might be a bit much.
Quickly the basic emitter give this : http://gigatron3k.free.fr/html5/C2/plugin/spe/
20000 particles ..
I will work on it to make plugin...