Unable to load a texture which runs on another Construct

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  • Problem Description

    A friend of mine was asking for some assistance with mechanics on a game he is creating. He is running an older version of Construct, where as I am running r184. He shared me the .capx file, and when it loads it says it cannot load a texture called 'particle1.png'. In every tutorial I have read, its easier for Construct with 0, whether it be a layer or image or whatever. He shared with me the file with images, code, etc., and there is a texture called 'particle0.png'. He believes its because the difference in versions, and the fact he has a personal license and I have the free version. But that should be the case, because if my version can read the texture called 'particle0.png', it should be able to read them all. So I am unsure if this has something to do with the original image file or what.

    Attach a Capx

    Description of Capx

    Loads the first particle image for the file, but not the second, which stops Construct from loading the entire file.

    Steps to Reproduce Bug

    • Attempt to open or download the capx file
    • Prompt opens saying the file is either renamed or removed

    Observed Result

    Cannot open the capx file because Construct believes that the particle image no longer exsists.

    Expected Result

    To load the entire capx file so that I can run and alter what has already been done.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (N/A)
    • Internet Explorer: (N/A)

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____

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  • Closing, no .capx attached, plus even if a .capx is attached with a file missing there is nothing we can do other than try to put the file back: to fix the problem, we need to know how the file went missing in the first place. I don't think differences in the C2 version would explain that.

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