I don't know if this could be related to R87, because I installed it before noticing this. Also didn't find any similar bugs in the recent posts, so here it goes:
I made a Tiled Background and I noticed that, if rotated or zoomed in, a small (probably less than a pixel) part of the next tile will bleed in, creating a glitch.
<img src="http://www.gamma-beam.com/construct/bugex/weird_line_01.png" border="0" />
<img src="http://www.gamma-beam.com/construct/bugex/weird_line_02.png" border="0" />
(the horizontal line is there because of the lower tiled bg)
A few more information:
- Setting the sampling to POINT will remove the problem.
- Pixel rounding won't solve it.
- The tile width & height is 128.