I thought it would be good idea to list all recent release bugs in one thread, so people can check it instead of duplicating them. feel free to participate. so here goes. if someone thinks it's better off to keep each bug in its own thread, feel free to remove this one.
1) keyboard object events (ie. key is down) still don't work after 79.2 update, this is related to some other objects / behaviors as putting simple keyboard and moving sprite doesn't seem to reproduce it. controls don't work after export to Kongregate, Scirra Arcade, Facebook. in the lan preview they work fine, so it may be something with exported HTML. Also when exporting to html5 web site - controls DO work. this is NOT related to minifyer bug below. EDIT: seems that the mouse object is causing problems: http://www.mediafire.com/?o66w073x1m6k2c9 if you export this to kongregate/arcade/facebook it won't work (A and D to move the black box left and right respectively), but if you just remove the mouse object, it works fine. the mouse object doesn't have ANY events attached to it.
This has been corrected by Ashley's fix: http://dl.dropbox.com/u/15217362/mouse-iframefix.zip - unfortunately not on scirra arcade, but on kongregate and facebook, games should work fine now!
2) minifyer doesn't work, it throws an error:
Error: this.xa.hq is not extensible
Source: c2runtime.js
Line: 31
this also causes sprites and some other objects not to appear in the export.
3) Families bug still here:
cacotigon's capx: http://dl.dropbox.com/u/62273967/famvarbug.capx
open and try to drag an instance of sprite onto layout
Pasted text:
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Construct 2 Check failure
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Check failure! This is probably a bug:
No instance value for instance variable
Condition: i != instance_values.end()
File: Projects\InstanceVariable.cpp
Line: 176
Function: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > __thiscall InstanceVariable::GetInstanceValueStr(class ObjectInstance *) const
Build: release 79.2 (32-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 0)