[r212.2] (64 bits) grid height constantly return to 32 px

0 favourites
  • 4 posts
From the Asset Store
Each tile 64 by 64 pixels - Ultimate Tile Set for your awesome games
  • Problem Description

    hello

    i would like to set my grid to 16x16 pixels, but in r212.2 (64 bits) no matter the value i enter in the grid height field it switch back to 32 pixels, the grid width field is working well it's only the grid height that won't change didn't have the problem before (even if i don't change the default grid size on every project).

    Claude

    Attach a Capx

    ____ Upload a Capx to this post ____

    No need to upload coz the bug appear even on empty projects

    Description of Capx

    ____ Concise description of what this CapX does ____

    Steps to Reproduce Bug

    • Step 1 : create a new project (empty or any premade, the bug is the same)
    • Step 2 go to view
    • Step 3 change the grid height parameter to anything other than 32

    Observed Result

    ____ What happens? ____

    the grid height parameter will automatically switch back to 32 pixels

    Expected Result

    the grid height should reflect the value chosen and not only 32 pixels

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    windows 7 pro with latest service pack and drivers

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____

    r212.2 64 bits

  • The bug affect the height itself, if you had a height of 10, and wanna change it, it will switching back.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • This has been reported several times before, but it's a bug in our UI library and we can't fix it. The workaround is to pin the ribbon and then it works. Closing as won't fix.

  • thanks ashley, now it works !

    Claude

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)